Learn how to develop a product by utilizing crucial skills with multi-disciplinary team members.
Your final product utilizes real data for real people. Have a functional end-to-end product you’re proud of!
Explore new roles, methodology, and skills in a risk-free and guided environment with our mentors.
Remain accountable while being guided through the process. No hand-holding though.
An average season of Propel has participants from at least 3 continents and 6 countries!
Tailored mentorship and guidance throughout and after the program. We don’t leave anyone behind.
Learn what it takes to build a scalable and efficient backend infrastructure or data-driven API. You’re the foundation of your product’s functionality.
Take charge of developing a design to functional deployment. The true challenge lies with being the bridge of communication between the backend’s technical requirements and designs from UX.
Discover user insights and take the lead on designing an end to end product. Work with real users and collaborate with your team to build your designs.
After you’ve accepted your offer, we’ll handle team formation for you by assigning you to teams based on various criteria such as timezones and skills. After, we'll bring you into the Propel community! Take this opportunity to network with the rest of your cohort and team.
Meet your team and get comfy with each other! Understand project needs, plan out your goals for the next few weeks.
Align with your team on what each role needs to do for the next few weeks. Every role is important, including yours!
Follow best practices. Learn how to navigate through uncertainty and work with your team to build your product.
Ship your product and show it off to the world. Leave with new connections.
I had a technical interview and showcased Ciku. They were really impressed with the project. Specifically they were interested in the fact that it was a team project with other roles, and that it was about solving a problem we cared about rather than a tutorial project.
Before Propel I had never coded with anyone else, and especially never even committed to a shared repo (or set one up for that matter). To put into words what I have gained is tricky because I gained so much, although I think it was mostly confidence and the skills of working in a team that will see me through my following journeys. I highly recommend Propel to anyone that might be considering giving it a go.
Before Propel I had never worked with developers, and I was initially worried that my inexperience would somehow bring the team down. But I learned that despite the differences in our roles, we were all after the same goal of building a great product. I worked with amazing people who were passionate about the project, happy to answer questions about the technical aspects, and who had many great ideas that contributed to my growth as a designer.
I really enjoyed working on a project outside that allowed me to explore different types of technology. My team was great and I loved the mentorship provided by Propel.
Propel gave me a great opportunity to learn and practice doing user research. It was a pleasure working with two other team members that is experienced with front-end and back-end development in a smaller team. This gave me a new perspective to understand the different constraints we had to work with within building a MVP in 10 weeks.
It was an immensely positive experience, offering an opportunity to create something useful in a collaborative environment where people are keen to share their knowledge and experience.
I really enjoyed my time getting to know everyone. I think this was a great program to be apart of because it challenges you to figure out what you know and what you want to build on.
Working on the EyeCommander project was definitely a milestone for me in my career development. The difference between projects with toy datasets and projects with real data is considerable and having a mentor along the way was invaluable. It was a unique experience to be able to contribute to a project as impactful as the EyeCommander and I'm thrilled with what my team was able to achieve in such a short time frame!